ABOUT VIEW

About view

About view

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FrameLayout is intended to block out an area over the display to display one item.  GLSurfaceView

, or right up until a specific degree of real time has elapsed. last void wait() Triggers the current thread to wait until it really is awakened, ordinarily by currently being notified

The title this view should really present to accessibility like a pane title. See View.setAccessibilityPaneTitle(CharSequence) May be a string value, working with ';' to flee characters for instance 'n' or 'uxxxx' for the unicode character;

Identified as by a mum or dad to request that a toddler update its values for mScrollX and mScrollY if required. This will likely generally be done if the kid is animating a scroll utilizing a Scroller object.

Sets r for the coordinates of your non-clipped location of the view within the coordinate Place in the view's root view. Sets globalOffset to the offset with the view's x and y coordinates in the coordinate House origin, that's the top left corner of the root view regardless of display decorations and process UI things.

A hardware layer is helpful to use a particular color filter and/or Mixing mode and/or translucency to a view and all its small children.

This method was deprecated in API amount 28. The view drawing cache was mainly made obsolete With all the introduction of hardware-accelerated rendering in API 11. With hardware-acceleration, intermediate cache layers are mostly unneeded and can certainly end in a Web decline in performance because of the cost of creating and updating get more info the layer. Within the rare instances exactly where caching layers are practical, which include for alpha animations, setLayerType(int, android.graphics.

Forces this view's layer to get designed and this view to be rendered into its layer. If this view's layer type is ready to LAYER_TYPE_NONE, invoking this process can have no impact.

Software program layers need to be avoided if the impacted view tree updates usually. Each individual update will require to re-render the software program layer, which could probably be slow (specifically when hardware acceleration is turned on For the reason that layer must be uploaded right into a hardware texture right after every update.)

This method was deprecated in API stage 28. The view drawing cache was mostly designed out of date with the introduction of hardware-accelerated rendering in API eleven. With hardware-acceleration, intermediate cache layers are largely pointless and can certainly end in a net decline in functionality as a consequence of the price of generating and updating the layer. From the exceptional instances wherever caching layers are handy, like for alpha animations, setLayerType(int, android.graphics.

Default for the basis view. The 1st potent directional character establishes the paragraph direction. If there isn't any sturdy directional character, the paragraph course is definitely the viewu2019s fixed layout direction.}

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